自己用ACSEE把BMP转成PCX文件就行了注意文件格式:320*200*256http://bbs.pfan.cn/showpost.asp?id=56348&t=o#include<io.h>#include<stdio.h>#include<dos.h>#include<string.h>#include<math.h>#include<stdio.h>#include<bios.h>#include<mem.h>#include<fcntl.h>#include<stdlib.h>#include<conio.h> #define SCREEN_HEIGHT 200#define SCREEN_WIDTH 320#define PALETTE_MASK 0x3c6#define PALETTE_REGISTER_RD 0x3c7#define PALETTE_REGISTER_WR 0x3c8#define PALETTE_DATA 0x3c9 #define VGA256 0x13#define TEXT_MODE 0x03unsigned char far *video_buffer=(char far *)0xA0000000L;typedef struct pcx_header_typ { char manufacturer; char version; char encoding; char bits_per_pixel; int x,y; int width,height; int horz_res; int vert_res; char ega_palette[48]; char reserved; char num_color_planes; int bytes_per_line; int palette_type; char padding[58]; } pcx_header, *pcx_header_ptr; typedef struct RGB_color_typ{unsigned char red;unsigned char green;unsigned char blue;}RGB_color,*RGB_color_ptr; typedef struct pcx_picture_typ { pcx_header header; RGB_color palette[256]; char far *buffer; } pcx_picture, *pcx_picture_ptr; void Set_Palette_Register(int index,RGB_color_ptr color){outp(PALETTE_MASK,0xff);outp(PALETTE_REGISTER_WR,index);outp(PALETTE_DATA,color->red);outp(PALETTE_DATA,color->green);outp(PALETTE_DATA,color->blue);} void PCX_Load_Screen(char *filename,int enable_palette){// this function loads a pcx file into a picture structure, the actual image// data for the pcx file is decompressed and expanded into a secondary buffer// within the picture structure, the separate images can be grabbed from this// buffer later. also the header and palette are loaded FILE *fp;int num_bytes,index;unsigned int count;unsigned char data;RGB_color palette[256];// open the file fp = fopen(filename,"rb"); fseek(fp,128L,SEEK_SET);// load the data and decompress into buffercount=0; while(count<=(unsigned int)SCREEN_WIDTH * SCREEN_HEIGHT) { // get the first piece of data data = getc(fp); // is this a rle? if (data>=192 && data<=255) { // how many bytes in run? num_bytes = data-192; // get the actual data for the run data = getc(fp); // replicate data in buffer num_bytes times while(num_bytes-->0) {// image->buffer[count++] = data; video_buffer[count++]=data; } // end while } // end if rle else { // actual data, just copy it into buffer at next location //image->buffer[count++] = data; video_buffer[count++]=data; } // end else not rle } // end whilefor (index=0; index<256; index++) { // get the red component palette[index].red = (getc(fp) >> 2); // get the green component palette[index].green = (getc(fp) >> 2); // get the blue component palette[index].blue = (getc(fp) >> 2); } // end for index fclose(fp); // change the palette to newly loaded palette if commanded to do so if (enable_palette) { for (index=0; index<256; index++) { Set_Palette_Register(index,(RGB_color_ptr)&palette[index]); } // end for index } // end if change palette } // end PCX_Load void Set_Video_Mode(int mode){ union REGS inregs,outregs; inregs.h.ah=0; inregs.h.al=(unsigned char)mode; int86(0x10,&inregs,&outregs);} void Delay(int clicks){ unsigned int far *clock=(unsigned int far *)0x0000046CL; unsigned int now; now=*clock; while(abs(*clock-now)<clicks){}} void main(void){int i;char *pcx[5];pcx[1]="mark.pcx";pcx[2]="mark1.pcx";pcx[3]="mark2.pcx"; Set_Video_Mode(VGA256);for(i=1;i<=3;i++)/*循环变量的值为数组的大小*/ { PCX_Load_Screen(pcx[i],1); Delay(30); } getch();Set_Video_Mode(TEXT_MODE); }

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